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Simon Lindwall
Simon Lindwall
Art Director @ Blackdoor & Apog Labs
Malmö , Sweden

Summary

Art Director, Concept Artist, and Character Designer

Skills

Art DirectionConcept ArtGame DesignCharacter DesignWorld Building

Software proficiency

3ds Max
3ds Max
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Affinity Photo
Affinity Photo

Productions

    • Video Game
      AVATAR: Frontiers of Pandora
    • Year
      2023
    • Role
      Concept Artist
    • Company
      MASSIVE - A Ubisoft Studio
    • Video Game
      Naruto to Boruto: Shinobi Striker
    • Year
      2018
    • Role
      3D Artist
    • Company
      Shapefarm
    • Video Game
      Samurai Jack: Battle Through Time
    • Year
      2020
    • Role
      Level Artist
    • Company
      Shapefarm
    • Video Game
      HITMAN 2
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Io-Interactive
    • Video Game
      HITMAN
    • Year
      2016
    • Role
      Concept Artist
    • Company
      Io-Interactive

Experience

  • Founder/Art Director at Blackdoor
    Lund, SE
    March 2024 - Present

  • Art Director at Apog Labs
    Malmö, SE
    April 2024 - Present

  • Art Director & Concept Artist at Shapefarm
    Tokyo
    October 2018 - February 2024

  • Concept Artist at Ubisoft Massive
    Malmö, Sweden
    August 2017 - July 2018

  • Concept Artist at Io-Interactive
    Copenhagen, Denmark
    November 2013 - May 2017

  • Concept Artist Intern at Io-Interactive
    Copenhagen, Denmark
    August 2012 - April 2013